Iwata Asks – Bravely Default: Flying Fairy

Nintendo recently posted another Iwata Asks on their site, this time discussing Bravely Default: Flying Fairy. User Zenaku on the NeoGAF Forums posted these translated details:

-9 weapon types
-Multiple finishing moves per weapon type
-Effects of finishing moves (which can be customized) stack
-Each character has a unique theme which plays after using a finishing move
-Send characters to other people by Street Pass or over the Internet
-Nolende Village takes 1000 hours to rebuild; increasing the population will reduce this time
-Increase the villages population via Street Pass or by using the internet
-A shop in Nolende Village lets you buy parts to customize finishing moves
-Abilities gained via abilink are less powerful and require higher cost
-“Fear” status ailment prevents Braving and Defaulting
-Some bosses have huge amounts of HP
-Dark Knight job shown, looks like FF4 Dark Knight Cecil
-Dark Knight’s skills can use up HP; you can inflict status effects on yourself to increase abilities
-Onion Knight costume shown for Tiz; obtained via FaceBook
-Planning more costumes, some to be distributed via Twitter
-46 tracks in the game, with 10 being battle tunes
-Collaboration weapon with Dengeki; a lance